[orca-list] Have an useful method to try Gnome-shell with Orca, and an interesting question
- From: Hammer Attila <hammera pickup hu>
- To: orca-list gnome org
- Subject: [orca-list] Have an useful method to try Gnome-shell with Orca, and an interesting question
- Date: Thu, 28 Oct 2010 10:22:08 +0200
Hy,
Sorry my little possible offtopic message.
I have got a testing Maverick system. Because in Ubuntu 11.04 is coming
out with new Unity interface, but now yet don't no how works with
accessibility in Unity in future, have an useful method to testing new
GNOME-shell in my Maverick system with Orca git master version? Need
this test now?
Enough to using repository awailable gnome-shell package and little
configuration? Awailable version in Maverick is 2.31.5-2.
I have got an another question, with possible not real:
When I read unity related articles, if I understanding right, if Compiz
is not enabled, we get traditional GNOME panels, menues etc in 11.04 if
this is not changing. But what happening for example the Orca tutorial
messages general with distribution independent? I ask this, because if I
known right in GNOME 3 the new interface will be GNOME Shell. For
example, because now oldest GNOME releases the get system menu menu
keybinding is standard (Alt+F1 key combination), have the following
tutorial message with Orca since some years ago:
"To get to the system menus press the alt+f1 key."
This is right, because this key combination is GNOME Standard with
oldest GNOME releases and last stable release. What happening if Unity
using different menu key in future to launch application menues, and
GNOME Shell using general another key combination? Need patching Orca in
Ubuntu to owerwrite the tutorial message?
I newer see GNOME Shell development version with screen reader, so I
don't no have in GNOME Shell similar menues with oldest applications,
places and system menues?
Attila
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]