Gaim recently started using NetworkManager recently in order to properly reconnect when the network is disconnected and reconnected. I'm a Gaim developer looking for some guidance. When I installed libnm-glib-dev and recompiled Gaim from SVN, it now hangs at startup. The UI never loads. I use Network Manager, so I'm not sure what Gaim is waiting for. I tried unplugging the network cable and plugging it back in to force a network-up situation, but that didn't do it either. The existing Gaim is still hanging, and new copies of Gaim do the same. I'm running Ubuntu Dapper. Thanks, Richard (gdb) bt #0 0xffffe410 in __kernel_vsyscall () #1 0x47a5cd56 in __nanosleep_nocancel () from /lib/tls/i686/cmov/libpthread.so.0 #2 0x4ab84b04 in g_usleep () from /usr/lib/libglib-2.0.so.0 #3 0xb7f028e6 in libnm_glib_init () from /usr/lib/libnm_glib.so.0 #4 0xb7f450d5 in gaim_network_init () at network.c:597 #5 0xb7f3a3b5 in gaim_core_init (ui=0x80d29ad "gtk-gaim") at core.c:128 #6 0x080a8a80 in main (argc=1, argv=0xbf8bce34) at gtkmain.c:706
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