Hi, I am currently experimenting with GJS and try to do a simple socket server just for learning purposes. This is what I have so far: const GLib = imports.gi.GLib const Gio = imports.gi.Gio; let s = new Gio.Socket({ family: Gio.SocketFamily.IPV4, protocol: Gio.SocketProtocol.UDP, type: Gio.SocketType.DATAGRAM }); let address = new Gio.InetSocketAddress({ address: Gio.InetAddress.new_any(Gio.SocketFamily.IPV4), port: 4444, }); s.init(null); s.bind(address, true); while(true) { let buf = GLib.ByteArray.new(256); for (let ii=0; (ii<256); ++ii) { buf[ii]= 0; } buf[256]= 0; let n = s.receive(buf, null ); print(n); print(buf); } I can connect to it via nc -u 127.0.0.1 4444 If I type in an "a" for example, the socket server prints: 2 <blank> So, it doesn't echo the input from netcat and only prints the size of the input string. Any idea what I'm doing wrong? Thanks for your help... Cheers, Sven
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