Re: How to use OpenGL with Gtkmm 3?
- From: dAgeCKo <dagecko free fr>
- To: gtkmm-list gnome org
- Subject: Re: How to use OpenGL with Gtkmm 3?
- Date: Tue, 26 Mar 2013 16:16:09 +0100
Le 26/03/2013 15:54, Jonas Platte a écrit :
Am 26.03.2013 15:16, schrieb Gerardo Ballabio:
Hi all,
can you please tell me whether there's a way to render an OpenGL scene
in a gtkmm3 program?
You could use the SFMLWidget:
https://github.com/LaurentGomila/SFML/wiki/Source%3A-GTK-SFMLWidget
AFAIK VBox does not exist in gtk 3 anymore. So I emit a little doubt
about if that code was effectively compiled and linked with gtk 3.
If this widget works on both gtk2 and gtk3, then I _think_ gtkglext
could quite easily be ported to gtk 3.
And in that sense, it might be interesting to propose to officially
include GL widgets and means into Gtk. It has interests for many people,
including me (but I know this is not the good list to talk about this :)
) If some people would like to do this, I would be very happy to follow
you and help you as I can.
Here is how to use OpenGL directly with SFML:
http://www.sfml-dev.org/tutorials/2.0/window-opengl.php
_______________________________________________
gtkmm-list mailing list
gtkmm-list gnome org
https://mail.gnome.org/mailman/listinfo/gtkmm-list
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]