Am 07.09.2012 23:06, schrieb Petko: > Hello everyone , I hope the topic isn't reposted too much . I've been > on it for about 3 hours now and Google doesn't seem to point to much info . > Briefly put - I have a GLUT app that I want to use gtkmm windows with > (for input/other dialogues) . I thought I can just run the GTKmm main > loop in a separate thread , but that turned out not to work properly . > So firstly - is the concept flawed , or should I refine my code till it > works ? At the moment I can run the gtkmm window in a separate thread > (the main loop that is) , but upon ending the thread (or closing the > window via X or the window.hide() function) the window hangs (and > doesn't get cleaned off the screen). The thread however (I think) closes > properly , and my guess was that that would destroy the window but what > do I know.. > [...] I have not tried it but I think it would be a better approach to add an idle callback to GLUT (glutIdleFunc) which runs a single iteration of the glib main loop. Something like this: static void g_iter() { g_main_context_iteration(NULL /*context*/, FALSE /*block*/); } glutIdleFunc(g_iter); Regards, Florian Philipp
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