Re: use of drawing area



Thank you for this.  I thought I had tried that, but obviously not.

On 12/30/2011 12:22 PM, lecas malecas wrote:
You need to add a container first to the window (like a Gtk::Box or
Gtk::Grid), then add the DrawingArea and other stuff to that
container.

The Window can only have one child (single-item container).

On Fri, Dec 30, 2011 at 2:02 PM, Andy Gilman<amgilman myfairpoint net>  wrote:
I am (still) a newbie at gtkmm and have been experimenting with cairomm.  In
the tutorial the graphics are added to the window through a drawing area.
  When I do this, I cannot add other widgets to the window (labels/buttons).
  However, if I add the graphics directly to the window (that is the
"on_draw" function applies to the window itself), it is possible to add
other widgets (in an eventbox).

So:  my questions are these:  What is the advantage of using a drawing area
for adding graphics (in this case custom decoration)?  and Is there some way
to add widgets to a window that contains a drawingarea that I have missed.

Thanks.

Andy Gilman
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