Re: use of drawing area
- From: lecas malecas <darkiiiiii gmail com>
- To: Andy Gilman <amgilman myfairpoint net>
- Cc: gtkmm-list gnome org
- Subject: Re: use of drawing area
- Date: Fri, 30 Dec 2011 17:22:53 +0000
You need to add a container first to the window (like a Gtk::Box or
Gtk::Grid), then add the DrawingArea and other stuff to that
container.
The Window can only have one child (single-item container).
On Fri, Dec 30, 2011 at 2:02 PM, Andy Gilman <amgilman myfairpoint net> wrote:
> I am (still) a newbie at gtkmm and have been experimenting with cairomm. In
> the tutorial the graphics are added to the window through a drawing area.
> When I do this, I cannot add other widgets to the window (labels/buttons).
> However, if I add the graphics directly to the window (that is the
> "on_draw" function applies to the window itself), it is possible to add
> other widgets (in an eventbox).
>
> So: my questions are these: What is the advantage of using a drawing area
> for adding graphics (in this case custom decoration)? and Is there some way
> to add widgets to a window that contains a drawingarea that I have missed.
>
> Thanks.
>
> Andy Gilman
> _______________________________________________
> gtkmm-list mailing list
> gtkmm-list gnome org
> http://mail.gnome.org/mailman/listinfo/gtkmm-list
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