Re: keyboard events



ahhh you're so right... I didn't even bother to read that properly :(
(and now I feel bad about it aha)

its working now, thanks!

On Fri, Aug 26, 2011 at 5:14 PM, Jonathon Jongsma
<jonathon quotidian org> wrote:
> On Fri, 2011-08-26 at 15:46 +0100, lecas malecas wrote:
>
>> /usr/include/sigc++-2.0/sigc++/functors/mem_fun.h|1850|note:   no
>> known conversion for argument 1 from ‘_GdkEventKey* const’ to
>> ‘_GdkEventButton* const&’|
>
> This seems to tell you exactly what is wrong ^^^
> You apparently need a GdkEventKey* argument, not a GdkEventbutton*.
>
>> >
>> > on_key_rlease_event() must return bool instead of void:
>> >
>> > bool AnimeWindow::onKeyRelease(GdkEventButton *event)
>> > {
>> > cout << "key" << endl;
>> > return true;
>> > }
>> >
>> >
>> > _______________________________________________
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>> >
>> >
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>
>
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