Re: [GtkGLExt] GtkGLExt and OpenGL ES



Hi Thomas,

Many thanks for the very prompt and helpful reply. I'm really sorry for my ignorance about this, but is there any documentation or do you have any suggestions for how to approach implementing a target? Are the current targets equivalent to what can be found in the quartz, win32 and x11 folders?

I was thinking to convert the x11 code, but without understanding it better this is turning out to be quite tricky. Does this sound like the right approach? If so then I'm happy to persevere.

The gdk code from the current version of GtkGLExt in the repository will compile with the GLES headers/libraries, which I found encouraging, but I'm guessing this is the easy part!

Thanks again,

David

On 04/06/12 17:15, Thomas Zimmermann wrote:
Hi David,

There is currently no support for GLES in any version of gtkglext.

For the version ported to GTK+ 3, you'd need to implement a new target
for your device's API, or extend one of the existing targets. All in
all, that's maybe a few thousand lines of code. It's not trivial, but
not that complicated either.

Best regards
Thomas


Am Montag, den 04.06.2012, 13:40 +0100 schrieb David Llewellyn-Jones:
Hi,

I have an existing application that uses GtkGLExt for its OpenGL
rendering, and am hoping to port it to run on a device that only has
OpenGL ES (1.1 or 2.0) support. This would be running in something like
LXDE.

Is there any way to make GtkGLExt work using only GLES? I'm afraid my
experience of the GtkGLExt code is very limited, but I'd be very
grateful for any advice on whether this would be a viable approach or if
there's an alternative solution that I've missed.

Kind regards,

David


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