Hi David, There is currently no support for GLES in any version of gtkglext. For the version ported to GTK+ 3, you'd need to implement a new target for your device's API, or extend one of the existing targets. All in all, that's maybe a few thousand lines of code. It's not trivial, but not that complicated either. Best regards Thomas Am Montag, den 04.06.2012, 13:40 +0100 schrieb David Llewellyn-Jones: > Hi, > > I have an existing application that uses GtkGLExt for its OpenGL > rendering, and am hoping to port it to run on a device that only has > OpenGL ES (1.1 or 2.0) support. This would be running in something like > LXDE. > > Is there any way to make GtkGLExt work using only GLES? I'm afraid my > experience of the GtkGLExt code is very limited, but I'd be very > grateful for any advice on whether this would be a viable approach or if > there's an alternative solution that I've missed. > > Kind regards, > > David -- GnuPG: http://tdz.users.sourceforge.net/tdz.asc Fingerprint: 16FF F599 82F8 E5AA 18C6 5220 D9DA D7D4 4EF1 DF08 jsapigen - A free glue-code generator for Mozilla SpiderMonkey. See http://jsapigen.sourceforge.net for more information.
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