Re: [Gtk-osx-users] Build issues: codegen for igemacintegration



Op Wo, 2010-05-05 om 07:07 -0700 skryf John Ralls:
> On May 5, 2010, at 7:01 AM, F Wolff wrote:
> 
> > I get this error while trying to build ige-mac-integration-python:
> > 
> > *** Building ige-mac-integration-python *** [16/17]
> > make  
> > make  all-recursive
> > Making all in src
> > make[2]: Nothing to be done for `all'.
> > Making all in data
> > make[2]: Nothing to be done for `all'.
> > Making all in bindings
> > Making all in python
> > /usr/bin/python ~/gtk/inst/share/pygtk/2.0/codegen/h2def.py ../../src/ige-mac-menu.h ../../src/ige-mac-dock.h ../../src/ige-mac-bundle.h > igemacintegration.defs
> > /System/Library/Frameworks/Python.framework/Versions/2.5/Resources/Python.app/Contents/MacOS/Python: can't open file '~/gtk/inst/share/pygtk/2.0/codegen/h2def.py': [Errno 2] No such file or directory
> > make[3]: *** [igemacintegration.defs] Error 2
> > make[2]: *** [all-recursive] Error 1
> > make[1]: *** [all-recursive] Error 1
> > make: *** [all] Error 2
> > *** Error during phase build of ige-mac-integration-python: ########## Error running make   *** [16/17]
> > 
> >  [1] Rerun phase build
> >  [2] Ignore error and continue to install
> >  [3] Give up on module
> >  [4] Start shell
> >  [5] Reload configuration
> >  [6] Go to phase force_checkout
> >  [7] Go to phase configure
> >  [8] Go to phase clean
> >  [9] Go to phase distclean
> > choice: 
> > 
> > 
> > Choosing [1] gave the impression of working, but the module doesn't
> > actually work.  igemacintegration._igemacintegration doesn't actually
> > contain anything.
> > 
> > Any ideas?
> > 
> 
> Yes, that one's easy. h2def.py got moved from pygtk to pygobject, so the path is now $PREFIX/share/pygobject/2.0/codegen/h2def.py
> Just edit the Makefile in ~/gtk/source/ige-mac-integration-0.8.6/bindings/python and try again.

Mmm, this doesn't seem to solve it.  The .defs file is still empty, and
the generated C file seems to only have minimal stuff in it.
igemacintegration._igemacintegration is still missing all the good
stuff.

I'm not sure if I have a bad order of clean and rebuild maybe, but from
the console output it seems to be regenerating things, but the results
doesn't seem right.

Anything else you can suggest?

Friedel

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