Re: dnd with treeviews [corrected]





G5er wrote:
> 
> 
> Leander Seige wrote:
>> 
>> Two questions left: now I can look which rows are selected in the
>> source tree. But is it safe to assume that the selected rows in the
>> source are identical to the dragged rows?
>> 
> I think you can pretty much decide on the behaviour yourself, since you
> have to copy the data over yourself. 
> For example in the "drag-begin" callback you could decide to deselect all
> rows except the one on which the drag was started, and copy over only that
> one for example.  Apparently "drag-begin" is only intended to set a custom
> icon. Since you don't have the mouse coordinates, you cannot select a row
> in "drag-begin". This indicates I am still learning myself.
> I looked up the Gnome Human Interface GuideLines
> (http://developer.gnome.org/projects/gup/hig/2.0/input.html#drag-drop) but
> it doesn't give that much detail.
> 
> 
> Leander Seige wrote:
>> 
>> And, I wonder why my callback has been called anyway.. at least I even
>> had the wrong string specified: "drag_drop" instead of "drag-drop".
>> 
> I just changed "drag-drop" in my application to "drag_drop" when
> connecting the callback and indeed the callback was called. Strange... To
> be sure, I then commented out the callback connection, and then it was (as
> expected) not called anymore, so it got connected with both strings.
> I looked up the Gtk+ documentation (see GtkWidget-signals) but there is
> "drag-drop" stated (along with the callback prototype) so I am sure that
> is the correct one.
> 
Best regards
-- 
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