Re: Why are no developers completing/maintaining native Gtk+ for OS X?

On Nov 9, 2009, at 7:10 PM, Jack Skellington wrote:
Hello All

I'm currently in charge of the development of a cross-platform OpenGL
app which uses GTk+ for it's interface.
The app runs on both *nix/ and win32 but when I started looking
into OS X I found that the Quartz OS X version of Gtk+ is neither
complete nor being actively developed.

No, it is not fully complete, but getting close. Recently, I have been working on reviewing outstanding patches, fixing up the last few kinks remaining after the transition to client side windows and implemented proper and complete multi monitor support. I do have plans on how to continue my work on the backend. Development of the Mac port is actually pretty active. I only have very ample spare time to work on this and I do not get paid for this at all. Saying that the OS X port is not being actively developed is actually close to insulting to me; I have been trying my best to pick it up after the previous maintainer stopped working on it.

Also if a native Gtk+ OS X framework were available people who are
maintaining Gtk+ apps would have the option to extend their user base
to OS X quite quickly.

The basics for this have been worked out in the past and are available for everybody to pick up. John Ralls & co have been doing a good job at making GTK+ easy to build and looking into scripts for simplifying the creation of application bundles for GTK+ applications and a framework.


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