Re: OpenGL support in GTK+

At Fri, 19 Sep 2003 10:34:00 -0400,
Owen Taylor wrote:
> On Thu, 2003-09-18 at 10:51, Sven Neumann wrote:
> > Hi,
> > 
> > Jeff Franks <jcf tpg com au> writes:
> > 
> > > It shouldn't be too hard to move GtkGLExt into GTK+.
> > 
> > What advantages would such a move have over keeping it as a separate
> > package?  Is there anything you can only do when GtkGLExt becomes
> > integrated into GTK+? Unless that is the case, it does IMO not belong
> > into GTK+ since it will be perceived as unnecessary bloat by most
> > people.
> Why do I think that OpenGL integration with GTK+ is a good thing?
> OpenGL is important in a lot of possible applications of GTK+
>  - Scientific applications
>  - Use in universities
>  - Games (though less so, since games often want OpenGL-based
>    controls inside the content area.)

I agree. I know that a variety of applications developed using
GTK+/GtkGLExt exists.

 - GtkRadiant: level editor for Quake III Arena, etc.
 - Kludge3d: 3D polygonal modeler
 - GLiv: high-performance image viewer based on OpenGL
 - Gnome Chemistry Utils: molecule viewer
 - Snd: sound editor
 - Shoki Packet Hustler: tool for visualisation of network traffic

In addition to above, medical applications (MRI volume viewer),
VLSI CAD, and so on, are developed.

We can see some possible OpenGL applications on Trolltech's Qt
screenshots page.


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