Re: Slow UI updates with GtkImage
- From: "Tristan Van Berkom" <tvb gnome org>
- Cc: gtk-app-devel-list gnome org
- Subject: Re: Slow UI updates with GtkImage
- Date: Tue, 27 Nov 2007 13:11:46 -0200
On Nov 27, 2007 6:11 AM, David Brigada <brigad rpi edu> wrote:
Hi,
I'm working on an audio player application. I currently have two
elements that change on a frequent basis: a GtkHScale and a GtkImage.
Whenever I update the data, I call gtk_widget_queue_draw on the widget
that changed. With just the slider updating every 200ms, it works fine.
If I add the GtkImage changing (by swapping out the GdkPixbuf with
gtk_image_pixbuf_set) or I call gtk_widget_queue_draw on the widget, the
UI waits about 2.5s in between redraws on both the slider and the image.
This event happens about every 186ms.
Is there something that I should be doing differently here? Is this
method horribly inefficient? What should I change?
You should not have to call gtk_widget_queue_draw() at all in this
case (I'm sure the gtkimage & gtkscale implementations do this
themselves when you update the image or adjustment values).
Rather, how is your application structured ? do you use a thread
for the audio or are you processing audio data for 2.5s intervals
before ever returning control to the gtk+ main loop ? (are you
blocking or read or write maybe ?).
Even if you get it all right though, remember that you can still
get resource starvation when writing a media streaming app,
probably your audio processing thread is a higher priority.
Cheers,
-Tristan
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]