Re: Flickering display (using RGB buffer to write on a DrawingArea)



Konstantin Evdokimenko wrote:
Use this on your expose event callback.

gdk_window_begin_paint_rect(widget->window, & rect);

/* Draw something */

gdk_window_end_paint(widget->window);

And make sure that widget is double buffered (by default).

Look at gtk_widget_set_double_buffered function.
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Thanks. I tried that, but that didn't work.

By the way, aren't gdk_window_begin_paint_rect and gdk_window_end_paint automatically called before and after (respectively) the expose-event when double buffering is switched on for a GtkWidget ?





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