Hi,
There are also language specific things to consider, such as memory
> On 04/04/13 03:37 PM, Luc Pionchon wrote:
> > I guess porting is straight forward, or are there specific difficulties?
>
> It depends of what (Mono specific) API or language construct the addon
> is using.
management and member initialization.
If you're good anough in C++, it shouldn't be difficult to overcome
them.
Also, feel free to ask :)