Clutterrific - Week 12



The time really just flew by....  This week, I tried to use the asynchronous texture loading capability of Clutter to improve the performance of the screensavers when pushing gigantic user photos to video memory.  It didn't work very well and the solution in code didn't seem very 'natural' either, so the only workaround seemed to be prescaling the images :(  It still does this synchronously, but I'm getting much better performance on far larger photos.  And at least all of the screensavers now do this.  I also fixed some problems with preserving the photos' aspect ratio in one of the screensavers.

I'm really thankful to have had the chance to work on this during the summer, as well as to Thomas Wood for his advice, hi and thanks, Thomas :)  There are still so many things to do.  But I still definitely want to work on something that could be useful for GNOME hackers in other projects, despite 'pencils-down'.  I don't know if it will end up being useful, but going to see how well Clutter and Bullet can work together.  So this isn't goodbye for me either :)

Can't wait to get home....


[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]