Re: some thoughts on gnome shell
- From: Sean Dunwoody <sean_dunwoody yahoo com>
- To: Ryan Peters <sloshy45 sbcglobal net>, gnome-shell-list gnome org
- Subject: Re: some thoughts on gnome shell
- Date: Sun, 1 Aug 2010 21:52:02 +0000 (GMT)
I see advantages for both.
Also, my first question didn't really get answered, is that really what the shell team is working towards? I'm just a bit curious, and I can't see reason behind some of the changes :-/
-Sean
From: Ryan Peters <sloshy45 sbcglobal net>
To: Sean Dunwoody <sean_dunwoody yahoo com>; gnome-shell-list gnome org
Sent: Sun, 1 August, 2010 2:07:08
Subject: Re: some thoughts on gnome shell
On 07/31/2010 04:52 PM, Sean Dunwoody wrote:
"Note that
GNOME Shell will
look much different in
the future, and the menus you find hard to navigate (in this
example, the applications menu) will be much easier to
navigate."
Is Gnome Shell really going to look like that when it's
released? I was just starting to appreciate how it works and
looks now :-/
On a side note that mockup looks a LOT like Unity . . .
-Sean
Yeah, it does a bit. I do see quite a few differences though:
(Note that this comparison is based on current
screenshots/mockups/design information, and things might change in
the future).
- The Application switcher only appears when you open the
overlay in GNOME Shell, while it stays visible in Unity. I
prefer GNOME Shell's approach because it saves more horizontal
space (crucial for netbooks).
- Unity still keeps application indicators in the same area as
system indicators, while GNOME Shell has system indicators only
on the top panel, reducing application "indicators" to
notification/status icons in the notification tray (accessed by
moving your mouse to the bottom right corner of the screen).
GNOME Shell is much more organized, so I prefer its style again.
- Unity uses NotifyOSD for its notifications, while GNOME Shell
has its own notification system. GNOME Shell's notifications are
small vertically and expand when you move your mouse over them;
you can see past notifications by looking in the notification
tray. NotifyOSD has semi-transparent notifications in the
top-right corner that blur when you move your mouse over them.
They are un-clickable and provide no functionality over Shell's
notifications; you can't even access a log of your past
notifications.
- GNOME Shell features an interface switcher that makes it easy
to spatially organize your running applications. Unity has no
workspace switcher, and instead focuses on the currently running
application window.
- GNOME Shell's top bar is organized as follows: Activities
button, Application menu, Clock (always in the center), Symbolic
icons ("System indicators"), user menu. Unity's bar is as
follows (this is subject to change, so I'm leaving out what I'm
not sure will be there): Ubuntu button/logo, Indicators, Time,
MeMenu, Power Menu. GNOME Shell has an advantage here because
the clock is always in the center, while for Unity it is
awkwardly placed in-between other panel items.
- GNOME Shell is easily theme-able, while Unity has not
announced any information on theme-ing as far as I know.
I hate to sound like I'm bashing Unity, but GNOME Shell (at the very
moment, at least) seems like a much better choice for both desktops
as well as netbooks and small-screen devices. Shell is also
developed by more organizations and companies than Unity and is more
"upstream".
- Ryan Peters
PS: Just thought I should say that I am in no way affiliated with
the GNOME Shell development or design team, and I can't speak for
them. My emails are my own observations and opinions from what I
know so far and should not be taken as the opinions and observations
of anybody officially involved with the projects I mention.
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