Re: game programming




> For mico at least I have seen Gtk CORBA support, so you can just define
> some objects in your GUI codespace which can be called (called back)
> from the engine, same thing goes other way 'round.
> 
> I am sure if you prefer ORBit, there must be something similar there.

The event loop for ORBit application is in the CVS module "baboon" in
the "libgnorba" directory.  I think we should put that main loop in
ORBit instead.

Miguel.



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