Re: Revisiting App Menu

Preben Randhol wrote:
> * "Berin Loritsch" <
> | The bottom line is, we want to emulate good GUI, and not bad GUI.  If
we had the Gnome app menu (a graphic is intuitive if it is consistent), it
would house the Quit, About..., and Configuration items (and possibly
anything else that could be considered global).  If that menu item were
consistent in every app, with the Quit, About..., and Configuration menu
items always in that menu; that would be a learned intuitiveness.  Many of
the hangups we have here are with former users of other OS's.  They each
have their pluses and minuses, and their own unique way of doing things.  I
think that the Gnome menu would be intuitive for new users, and a learned
intuitiveness for users that immigrants (not native un*x users).
>  ---------------------
>  | Gnome  File  Help |
>  -|-----|-------------
>   |     --------
>   |Preferences |
>   |About       | 
>   |Exit        |
>   |------------|
> You propose something like this right? I think this is a good solution
> personally.

i agree, but for the names :

"Gnome" = "App" or "Application"
"File" => "Document" (like OpenStep??) which is more generic.

The "Gnome" or "App" menu is good for a document oriented program as well
as for a game.

i think this is a good way to solve the
Preference/Properties/Options/Settings problem.

Benoît Garrigues -
V.A.T. Météo France - Martinique

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