Re: GGV 1.1.96
- From: Michael Meeks <michael ximian com>
- To: "Sergey V. Udaltsov" <sergey oudaltsov clients ie>
- Cc: bonobo <gnome-components-list gnome org>
- Subject: Re: GGV 1.1.96
- Date: 29 May 2002 15:39:26 +0100
Hi Sergey,
On Mon, 2002-05-27 at 12:42, Sergey V. Udaltsov wrote:
> Yes indeed.
Please can you tell me _what_ you are trying to do in a solution
neutral way, I do think that by trying to get at the verbs you are
making life really, unnecessarily difficult for yourself.
> > Sigh; there is nothing comperable. You want to cut and paste the
> > bonobo-ui-container.c file, and stub all the methods, and just allow
> > yourself to extract the Bonobo_UIComponent handles that are added to it,
> > in order to poke the remote verbs.
>
> But if I just inherit from BononoUIContainer (in a standard gtk way) and
> override setNode/getNode/removeNode/exists methods - will it work?
Inherit from BonoboObject and implement the BonoboUIContainer interface
- with a load of stubs - or NULL pointers will prolly do the trick quite
nicely. You only need to implement the registerComponent method, and
just hold on to that UIComponent handle and invoke verbs on it.
> Also, should I also create my own idl?
No.
> Also, I really don't understand the way
> I should interact (should I?) with bonobo_ui_engine and
> bonobo_ui_node...
Don't - you don't need to - you just want to get hold of a
Bonobo_UIComponent reference.
> I realize - so many easy questions - but I really
> could not find any clear explanation of all this internal machinery.
HTH,
Michael.
--
mmeeks gnu org <><, Pseudo Engineer, itinerant idiot
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