Re: my nits
- From: Martijn van Beers <martijn earthling net>
- To: gnome-components-list gnome org
- Subject: Re: my nits
- Date: Mon, 14 Feb 2000 20:11:10 +0100
On Mon, Feb 14, 2000 at 09:15:36AM -0500, Nat Friedman wrote:
> > > bonobo-desktop was a cute hack by Miguel to make your window
> > > CORBA-controllable, so you could write a perl script and move the
> > > thing around and resize it and so forth.
> > yes, cute I guess, but it doesn't have much real-use value imho.
> Yeah. It would be nice to include this kind of thing in a
> BonoboApp-style toplevel object, though.
Maybe. I think I'd be higly annoyed if apps decided to start moving
around on me though.
[*snip* (ui-handler code)]
> This is interesting. Can you please forward this code to the
> list? How components determine the position of their embedded
> menus/toolbars is an open question.
static void
parse_vde_uiinfo (BonoboUIHandler *uih, VDEUIInfo *uii)
{
BonoboUIHandlerMenuItem *item, *peer;
VDEUIInfo *curr_uii;
gchar *path;
int pos = -1;
for (curr_uii = uii; curr_uii->parent_path != NULL; curr_uii++) {
item = bonobo_ui_handler_menu_parse_uiinfo_one (&(curr_uii->data));
path = g_strconcat (curr_uii->parent_path,
remove_ulines (curr_uii->data.label), NULL);
if (curr_uii->override) {
pos = bonobo_ui_handler_menu_get_pos (uih, path);
/* don't do anything if the item already exists */
if (pos != -1) {
continue;
}
}
pos = -1;
if (uii->pos == VDE_MENU_BEFORE) {
pos = 1;
}
g_free (path);
if (curr_uii->relative_to_sibling) {
path = g_strconcat (curr_uii->parent_path,
curr_uii->relative_to_sibling, NULL);
pos = bonobo_ui_handler_menu_get_pos (uih, path);
g_free (path);
if ((pos != -1) && (uii->pos = VDE_MENU_AFTER)) {
pos++;
}
}
item->pos = pos;
bonobo_ui_handler_menu_add_one (uih, curr_uii->parent_path, item);
}
}
This should be improved to do better checking on stuff like the path,
and I'm also not entirely sure if it works for every case (It seemed
like _get_pos() didn't always return the correct value), but it
works ok for the menu I have.
--
Martijn van Beers <martijn@earthling.net>
'Don't worry if it sounds odd. Believe me, you are talking to
someone who has seen a lot of stuff that is odd. And I don't
mean biscuits.' --- Arthur Dent
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