Re: Enabling colour management in openGL code



On 24 December 2010 07:27, Aravindh M <aravindh 2138 gmail com> wrote:
> I hope this does not apply the videoLUT part twice (once during
> transformation and then by X).

X doesn't actually do any color transforms. The only thing that is
sent to the display is the VCGT to the gamma ramps of the output, but
other than that, you can assume X will map 255 to 255 if you know what
I mean.

Richard.


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