Re: Enabling colour management in openGL code
- From: Pascal de Bruijn <pmjdebruijn pcode nl>
- To: Aravindh M <aravindh 2138 gmail com>
- Cc: gnome-color-manager-list gnome org
- Subject: Re: Enabling colour management in openGL code
- Date: Sun, 19 Dec 2010 17:50:31 +0100
On Sun, Dec 19, 2010 at 1:06 PM, Aravindh M <aravindh 2138 gmail com> wrote:
> Hi,
>
> I am a newbie. I only vaguely understand what you have written. :(
>
> As I understand, for my openGL code to run with the right colours, I
> need to fix videoLUT and the Color Matrix (What's this?). Which of
> these is fixed by using gnome colour manager?
GCM applies the VideoLUT when select a color profile, and will apply
it when you reboot your system, so you don't need to worry about that.
> You had mentioned that videoLUT works for everything on the screen,
> regardless of which application is rendering. What about Color Matrix?
GCM also sets the X atom:
http://www.freedesktop.org/wiki/Specifications/icc_profiles_in_x_spec
Which you can use the see where the select ICC profile exist, and you
can use LCMS to apply the color matrix. Though I don't know how this
applies to OpenGL.
But to make a long story short, do extensively read up on color
management in general, if you don't understand the color management
concept, you'll probably implement it wrong anyhow.
I can recommend the following book as an introduction into color
management in general:
http://www.colorremedies.com/realworldcolor/
Regards,
Pascal de Bruijn
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