Re: obscure bugs



On Sun, Jun 24, 2001 at 07:25:01PM +0100, Telsa Gwynne wrote:
> On Sun, Jun 24, 2001 at 09:21:15AM -0700 or thereabouts, Gregory Leblanc wrote:
> > I wonder how other people are going about bug hacking.  When I did
> > gnome-games a couple of months ago, I first went and moved everything I
> > could figure out from general into the right games categories.  Once
> > they were there, I picked 1 game, and looked at every bug, from oldest
> > to newest.  There were a lot of dupes, and I marked them as such.

I've found that it's not worth going back into ancient history for a lot
of bugs initially, since many of them have been fixed "by accident" or
are dependent on having October Gnome installed or something like that.
YMMV.

With gnome-terminal, I worked backwards from "now" to about December
last year to get a feel for where the bugs lay and then it got a bit
faster because I already knew the patterns and could dismiss quite a few
as already fixed or NEEDINFO.

> Then I am going to shift over to gnome-terminal bugs soon, because I
> was doing that when the old tracker went down, and I see patterns
> there, and a couple of people have expressed interest in getting
> the gnome-terminal bugs sorted. (Malcolm Tredinnick, Sander Vesic, 
> and Anthony Taranto (probably misspelled, voltron on #gnome). I
> dunno whether they were serious, but there's only one way to find
> out :)

When you want to start this, talk to me and I'll send you my current
list (which I'm sort of updating). I must try to find more time to fix
bugs here ... but it's taking ages. Some of the gnome-terminal ones are
nasty, since they are really bugs in gnome-libs or other places and it's
not clear what is happening. :(

Malcolm

-- 
The early bird may get the worm, but the second mouse gets the cheese.




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