Re: Why ui grabbing in direct selection mode of gok?



Hi Francesco,

Thanks for raising this. I think it is important to consider the
difference between interacting with GOK keys, and interacting directly
with the interface. Here's some reasons I can see for leaving ui
grabbing enabled for the direct selection access method.

* GOK keys can be bigger than the widgets (or actions) they proxy (==
larger target area).
* If the user is interacting with GOK anyways, perhaps for text input...
it might be an advantage just to interact with GUI within GOK, instead
of moving the pointer a greater distance to perform a UI interaction
that may even be less pleasant than GOK's ui grab.
* GOK can provide key averaging and other smarts to help users who might
have tremors but who might want to use direct selection.
* Etc.

Thoughts?

cheers,
David



Francesco Fumanti wrote:
> Hello,
>
>
> I am wondering the following about the direct selection mode of gok:
>
> Based on the assumption that the direct selection mode is intended for
> users that are able to control the pointer, what is the sense of
> making gok grab the user interface in this mode?
>
> In fact, if the user can control the pointer, he can interact directly
> with the desktop and does not need a duplication of the active
> interface elements in gok.
>
> Consequently, unless I am missing something, I would suggest to
> disable the ui grabbing feature in direct selection mode.
>
>
> Many thanks in advance for any comment.
>
>
> Cheers
>
> Francesco
>
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