[Glade-users] glade, opengl & fonts

On Mon, Aug 17, 2009 at 04:24:54PM -0400, Tristan Van Berkom wrote:
You could look at GtkSourceView, which is what gedit uses for syntax

Something of a rewrite of GtkSourceView using clutter would probably
produce very good results (i.e. harnessing the opengl capabilities to
make a much more featureful source editor).

Redirecting a textwidget to a buffer and drawing over cell positions
is also probably possible, but hiding this type of rendering logic inside
a textview widget implementation itself is probably cleaner and safer.

Thank you for all of the information about this topic. It should give me plenty
to think about.

Have a nice day.


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