[Glade-devel] Glade-3/libglade non-widgets RFC
- From: shane_b users sourceforge net (Shane Butler)
- Subject: [Glade-devel] Glade-3/libglade non-widgets RFC
- Date: Fri, 05 Nov 2004 17:22:12 +1100
Hi Tristan,
I guess it is important to know if James has any plans for future
versions of libglade that are along these lines.
BTW, one of other thing that I have wondered is how the glade xml format
could integrate with GtkUIManager XML files?
Regards, Shane
On Thu, 2004-11-04 at 06:57, Tristan Van Berkom wrote:
I am about to start coding non-widget support in glade-3.
For those who are confused about non-widgets, non-widgets are all GObject
derivative types that are in some way widget delagetes and pertain somehow
to the UI.
Some examples of these are:
- GtkSizeGroup
- GtkTreeViewColumn
- GtkEntryCompletion
- GtkAdjustment
- GnomeCanvasItem
This is the basic design I'm thinking will work:
o GladeWidget[Class] will now be GladeObject[Class]
This is just a clarification, the entire implementation from
here on out is
GObject based and not GtkWidget based (ofcourse some extra
functionality will
be provided for GtkWidget derivitives, such as painting
selections on them etc).
o Every GladeObjectClass is allowed to act as a "container"
A GladeObjectClass that acts as a container will have a list of
GladeChildInfo
records that will contain information such as:
- GType of this supported child type
- add_child function for this child type
- boolean representing whether there can be more than one child
of this type or not.
- boolean representing whether this child is to actualy be built or if it
is just a reference.
- ... anything else ?
Note that the "supported type" should include all derived types, so
GtkContainer essentialy supports type GtkWidget as a child etc.
Children of the GtkContainerClass will inherit this behaviour and possibly
override it.
o Object type properties will be handled as children.
I just dont see an easier way around this problem, if object
type properties are
dubbed "child objects", they can be selected in the editor
through the same
pipelines as actual children; the same goes for libglade, custom
"add-child"
methods can easily be implemented which create an object with
glade_xml_build_object() on the child node and proceed by
calling g_object_set()
o Some child types will only be "references" and will not be "owned"
by the parenting object.
An example of this is GtkEntryCompletion, The GtkEntry, would
support a child
of type GtkEntryCompletion and GtkEntryCompletion would support
a child of type
GtkTreeModel (Note that "parenting" isn't quite the word, in
glade we consider
it a parent / child relationship strictly for practical reasons).
This I think is going to be pretty tough, first question that
comes to mind is
"how am I going to add a child through the glade ui which is
just a reference to
another object in the ui ?"
I think that as far as xml files and libglade goes, this can be
accomplished
with little effort:
- Every Object needs to have a "name"
- Nested in the <child> tag we can do something like:
<child>
<reference name="object_name"/>
<packing>
<property ... so and so>
</packing>
</child>
- Adding the actual "referenced" children the the parenting
objects can
be completely deffered to after the parsing process, to
ensure that the
referred to object actualy exists come parenting time.
Well; that pretty much wraps up todays brain-storm,
please send back your comments/sugestions.
Cheers,
-Tristan
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