[Glade-devel] [glade-3] minor GUI issues

Hi Damon, Joaquin and others!

Let me first say that it's great to see these fast paced improvements to
glade3, I'm just so sorry that at the moment I have no time to help
significatively :(
I'll try at least to test and report some bugs in bugzilla.

On Fri, 2004-05-07 at 18:10 +0100, Damon Chaplin wrote:
Here's a few minor GUI issues that I noticed:

 o Do we want to set the initial positions on windows like in glade-2?
   Currently they appear anywhere, not really in useful positions.
   (Ideally we'd save window positions between sessions, but I don't
   think there is a standard way of doing that yet. Maybe later.)

IMHO the positions should not be hardcoded and if they do not appear in
useful positions I'd consider that a bug in the WM... in practice
however it may make sense.
To save the window positions all the other apps I know of use gconf, but
we currently do not depend on it.

 o The GNOME HIG says that exit buttons shouldn't be on the toolbar.
   See the Guidelines section.

Agreed, I also think that a "New" button is pretty standard in editing
apps... there's a bug in bugzilla about this.

 o I don't think the property editor or widget tree should have their
   type hint set to GDK_WINDOW_TYPE_HINT_UTILITY. That makes them
   always-on-top, but they are too big and get in the way.


 o I think the dialogs for setting up widgets (e.g. table rows/cols)
   should appear where the mouse is, not the middle of the screen.

I'm not convinced about this... I'd find it more intuitive if it
appeared positioned over the widget it refers to.

If noone objects, I can do all these.



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