[Glade-devel] [glade3, patch] load library module before calling *_get_type ()
- From: e98cuenc yahoo com (Joaquin Cuenca Abela)
- Subject: [Glade-devel] [glade3, patch] load library module before calling *_get_type ()
- Date: Fri, 9 Jan 2004 06:51:13 -0800 (PST)
Hi!
--- Tommi Komulainen <tommi komulainen nokia com>
wrote:
On Thu, 2004-01-08 at 22:45, ext Joaquin Cuenca
Abela wrote:
[the "libglade" + foo -library instead of "libfoo"]
That's the library that it's loaded by
g_module_open in the code that you
move with your patch, and it's unrelated to the
library that contains the
real Foo widget.
Is it really unrelated? It's using the widgets in
the widget library
and thus needs to be linked with it, doesn't it?
Indeed, yes. I missed that loading the helping lib
(libgladefoo) will automatically open libfoo.
[snip]
In essence the whole module loading could actually
be as simple as the
following (unless I'm missing some fundamental
reason for constructing a
strictly formatted library name - I think it's just
unnecessary.)
"library" is verbatim the attribute value, error
checking and all
ignored for brevity:
module = g_module_load (g_module_build_path
(MODULES, library));
if (!module)
module = g_module_load (g_module_build_path (NULL,
library));
That makes perfect sense to me. If none else
disagrees, feel free to commit a patch with your
suggested changes, which should equal to your earliest
patch + this change.
Thank you for your collaboration!
Cheers,
At least that's how I've understood g_module_open
works, please correct
me if I'm wrong.
=====
Joaquin Cuenca Abela
e98cuenc at yahoo dot com
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