Re: [Gimp-developer] creating a mac dmg for 2.99



Hello all,

I’m interested in compiling the dev branch code and becoming the hosting developer for the eventual 3.0 
release of the Gimp for Mac.


I need to understand the steps for creating this as they have been in the past. What pitfalls should I look 
out for? 

Please advise / point in the right direction

Thank you.




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