Re: [Gimp-developer] MacOS-Build, maybe I could help?


I'm willing to help here too. I just downloaded the dmg file and Gimp seems
to work fine (I quickly opened a jpg image by drag and drop, used a few
brushes and exported it to png successfully). But I'm not sure if I'm
supposed to look for specific things in gimp or does a successful launch
mean that the dmg file is fine? Also, could you please send us the link to
the building script? Thanks.

Macbook Pro 2012:
macOS 10.13.4
2,5 GHz Intel Core i5
Intel HD Graphics 4000 1536 MB


2018-05-19 19:14 GMT+02:00 Carmelo DrRaw <aferrero1975 gmail com>:

Sorry, I forgot to send the link to the package… here it is:
gimp-osx-git-2.10.1-20180519.dmg <

On 19 May 2018, at 19:13, Carmelo DrRaw <aferrero1975 gmail com> wrote:

For your info, I have managed to create a first GIMP 2.10.1 .dmg package
using Travis-CI. It is still highly experimental, and I am already aware
that for example the python plug-ins still do not work…

Anyway, I would really appreciate if you could test the package and give
me some feedback. Once all issues fixed, it will provide an automated
creation of OSX packages from the development code.

@Philip: are you available for testing the package? Also, do you have an
account on github?

On 15 May 2018, at 20:43, Philip Lehmann-Böhm <philip philiplb de
<mailto:philip philiplb de>> wrote:

Hi Andrea,

sure, sounds good. :)

Am 15.05.18 um 19:31 schrieb Carmelo DrRaw:
Somehow I forgot to mention the most important thing…

@Philip: would you be interested to collaborate with me on this? I
such case, I have no problem to give you contributor access to the
corresponding github repo, for example.
Once the first DMG is created, the most important thing will be to
test the package and report/fix problems, and that’s were in my opinion it
will be super-useful to share the work…

What do you think?


On 15 May 2018, at 14:11, Carmelo DrRaw <aferrero1975 gmail com
<mailto:aferrero1975 gmail com>> wrote:

I would like to chime in this thread, to let you know that I have
quite some experience in automating the OSX DMG creation process for GTK

I have already set-up such a build procedure for another project of
mine ( <
aferrero2707/pf-build-osx>), and I am currently working on applying the
same concept to GIMP.
The build environment is based on Homebrew, and is designed to run
automatically on Travis-CI ( <>).
The resulting DMG package gets automatically uploaded back to GitHub,
without any manual intervention.
Up to now I have successfully compiled the git head version of
BABL/GEGL/GIMP using dependencies from homebrew. Now I am starting to adapt
the scripts to Travis-CI and to package the whole thing into a DMG file.
The whole set of scripts would be hosted in a github repository, so
that it will be accessible to everybody for checking and improving…

If that sounds interesting/useful, just let me know. The idea is
primarily meant at regularly providing ready-to-install snapshots of the
development version, with close-to-zero workload for developers.
By the way, I am already taking care of a similar automated build
procedure for a GIMP Linux AppImage package (
aferrero2707/gimp-appimage <


On 15 May 2018, at 12:53, Philip Lehmann-Böhm <philip philiplb de
<mailto:philip philiplb de>> wrote:

Am 15.05.18 um 12:50 schrieb Philip Lehmann-Böhm:
Am 15.05.18 um 10:47 schrieb Kristian Rietveld:
On 12 May 2018, at 14:00, Philip Lehmann-Böhm <philip philiplb de
<mailto:philip philiplb de>> wrote:

I've read in the FAQs that the guy with the Mac is a bit busy at
the moment and so there is hardly any time left for creating the DMG. Maybe
I could help here and do the build? I would just need some directions what
is needed to compile and build the package.
How we have been building the DMG up till now is documented in git:

This is now a little outdated because I have been working on fully
automating this process when I still had some spare time. This work is in
fact almost complete. I am trying to find the time to upload this work into
git. It will consist of a Python script that will automatically build all
components and create the DMG and some documentation on how to setup the
environment within which to launch this Python script.

Note that this concerns GIMP 2.8. There are no instructions for
2.10 yet. My plan was to work on making the necessary changes to the script
and moduleset to build 2.10 as soon as the work for 2.8 has been published
in git.



Hi Kris,

automating the build process seems like a good idea. :)

Is there anything I could do in the meantime? Like adjusting the
Python script to 2.10?
Or following the steps of the README and build a dmg?

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