Re: [Gimp-developer] MacOS-Build, maybe I could help?

Somehow I forgot to mention the most important thing…

@Philip: would you be interested to collaborate with me on this? I such case, I have no problem to give you 
contributor access to the corresponding github repo, for example.
Once the first DMG is created, the most important thing will be to test the package and report/fix problems, 
and that’s were in my opinion it will be super-useful to share the work…

What do you think?


On 15 May 2018, at 14:11, Carmelo DrRaw <aferrero1975 gmail com> wrote:

I would like to chime in this thread, to let you know that I have quite some experience in automating the 
OSX DMG creation process for GTK applications.

I have already set-up such a build procedure for another project of mine 
( <>), and I am 
currently working on applying the same concept to GIMP.
The build environment is based on Homebrew, and is designed to run automatically on Travis-CI 
( <>). The resulting DMG package gets automatically uploaded 
back to GitHub, without any manual intervention.
Up to now I have successfully compiled the git head version of BABL/GEGL/GIMP using dependencies from 
homebrew. Now I am starting to adapt the scripts to Travis-CI and to package the whole thing into a DMG 
The whole set of scripts would be hosted in a github repository, so that it will be accessible to everybody 
for checking and improving…

If that sounds interesting/useful, just let me know. The idea is primarily meant at regularly providing 
ready-to-install snapshots of the development version, with close-to-zero workload for developers.
By the way, I am already taking care of a similar automated build procedure for a GIMP Linux AppImage 
package ( <>).


On 15 May 2018, at 12:53, Philip Lehmann-Böhm <philip philiplb de <mailto:philip philiplb de>> wrote:

Am 15.05.18 um 12:50 schrieb Philip Lehmann-Böhm:
Am 15.05.18 um 10:47 schrieb Kristian Rietveld:
On 12 May 2018, at 14:00, Philip Lehmann-Böhm <philip philiplb de <mailto:philip philiplb de>> wrote:

I've read in the FAQs that the guy with the Mac is a bit busy at the moment and so there is hardly any 
time left for creating the DMG. Maybe I could help here and do the build? I would just need some 
directions what is needed to compile and build the package.
How we have been building the DMG up till now is documented in git: 

This is now a little outdated because I have been working on fully automating this process when I still 
had some spare time. This work is in fact almost complete. I am trying to find the time to upload this 
work into git. It will consist of a Python script that will automatically build all components and 
create the DMG and some documentation on how to setup the environment within which to launch this Python 

Note that this concerns GIMP 2.8. There are no instructions for 2.10 yet. My plan was to work on making 
the necessary changes to the script and moduleset to build 2.10 as soon as the work for 2.8 has been 
published in git.



Hi Kris,

automating the build process seems like a good idea. :)

Is there anything I could do in the meantime? Like adjusting the Python script to 2.10?
Or following the steps of the README and build a dmg?

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