Re: [Gimp-developer] GEGL errors during 'make' process

On Sun, Feb 4, 2018 at 1:14 AM, Americo Gobbo <jag rabisco gmail com> wrote:
Hi Jehan,

On 03/02/2018 22:06, Jehan Pagès wrote:


On Sun, Feb 4, 2018 at 12:59 AM, Americo Gobbo <jag rabisco gmail com>

Hi Jehan,
I have used the git repository to build.
config.log is of my traditional environment to gegl
config-new.log is of a ex-novo environment to gegl to test if was making
something wrong in the traditional env.

Both seem fine. pkg-config does not seem to detect any exiv2 in
Are the build still broken and outputting the same errors?


This is final of my 'make' messages:

  CCLD     gegl
libtool:   error: cannot find the library '/usr/local/lib/' or
unhandled argument '/usr/local/lib/'
Makefile:571: recipe for target 'gegl' failed
make[2]: *** [gegl] Error 1
make[2]: Leaving directory '/home/jag/devel/gimp-default-master-/gegl/bin'
Makefile:634: recipe for target 'all-recursive' failed
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory '/home/jag/devel/gimp-default-master-/gegl'
Makefile:541: recipe for target 'all' failed
make: *** [all] Error 2

In fact the archives are installed in another directory

'/usr/lib/x86_64-linux-gnu/' instead that '/usr/local/lib/'

Well I'm lost. Are you sure you did a build from a fresh start? No
files at all from a previous build?
You can run `git clean -dfx` to erase every file from the repository
which are not in git (be careful not to run it carelessly and erase
important personal files!).

Other than this, I really have no idea with only this.
But if you still have the error, please run `make V=1`. This will make
the build verbose and tell exactly which command was run. But first,
you should make sure you did a fresh build, really from scratch.


ZeMarmot open animation film

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