Re: [Gimp-developer] GIMP development- What's the point?
- From: C R <cajhne gmail com>
- To: Marius Kjeldahl <marius kjeldahl gmail com>
- Cc: gimp-developer <gimp-developer-list gnome org>
- Subject: Re: [Gimp-developer] GIMP development- What's the point?
- Date: Fri, 23 Sep 2016 15:15:59 +0100
Also, my apologies about hijacking. I thought you wanted to know why most
people don't care about Gimp.
It's probably better to read an email/post carefully before responding.
That was not at all the question. :P
You could easily start a complaint email thread or a bug report for that
issue. It's not that I don't care about problems which (some) Mac users
have, it's that in this email thread, I care more about thanking developers
for their hard work, and getting to know about what motivates them. If
you're a developer, you could easily get involved with troubleshooting and
correcting any bugs you find. THEN you could possibly answer my question,
as a GIMP developer.
Just something to think about. :)
I will continue to post my positive experiences and successes with GIMP,
and hope in the future they will not be seen as an invitation/excuse for
someone to complain.
-C
On Fri, 23 Sep 2016 at 15:57 C R <cajhne gmail com> wrote:
AFAIK, on Inkscape things just looks a bit uglier. On Gimp, it's either
lose half the pixels, OR view everything at 2x zoomed.
So... zooming OUT is out of the question for some strange reason? :P
(snip)
I lived through many mysteriously blurred images before I realized what
was
going on. On photos it may not be noticeable, but on screengrabs it
certainly is.
As a professional user, you use many screen-grabs in your work?
Not saying it's not an issue... but a "pretty major issue"... yea, no.
Doesn't sound like it to me.
Also, it must be a Mac-only issue, because I've used GIMP on a 4K Dell
XPS 13 screen which annihilates the resolution on "retina" Macbooks, and it
was crisp as hell. No pixel doubling. Only issue is you had to zoom in a
lot because the pixels are so tiny. This was running Linux though. Maybe
we're just lucky? Inkscape had a worse time of the 4K screen because it has
to re-draw all the shapes. It was really slow, but DPI scaling cured it.
More pixels = more processor overhead. Ymmv.
Thanks for hijacking my email thread to complain about your user issue,
btw.
-C
Thanks,
Marius K.
On Fri, 23 Sep 2016 at 15:41 Michael Schumacher <schumaml gmx de> wrote:
On September 23, 2016 3:25:33 PM GMT+02:00, Marius Kjeldahl <
marius kjeldahl gmail com> wrote:
Doesn't the linked blog post explain it already?
So the tl;dr is: there is no support for retina display (or other high
dpi
displays).
Or did I miss any other kissues in the post?
--
Regards,
Michael
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