Re: [Gimp-developer] Cubic Interpolation vs No Halo

Cubic seems to be giving much better results now. Thanks again Øyvind!
I no longer feel it necessary to always switch to NoHalo. Thankyou thankyou

Much respect,

On Mon, May 9, 2016 at 4:15 PM, Akkana Peck <akkana shallowsky com> wrote:

On 07/05/16 15:38, Øyvind Kolås wrote:
I've pushed code to GEGL master that makes the resamplers called
"linear" and "cubic" do a tiny bit more than just interpolation.

On Mon, May 9, 2016 at 12:11 PM, Karl Günter Wünsch wrote:
The more you change the default behavior of existing filters the more
makes the use of GIMP impossible in a setup where you build up a
workflow... It's bad enough to outright drop the previously available
scaling algorithm but to tinker and thus in some cases invalidate
existing workflows without the user being made aware of it is
for a tool like the GIMP...

Øyvind Kolås writes:
This was a fix for the 2.9 series - any releases of 2.9 thus far have
been development snapshots and you shouldn't be establishing
unchangable workflows based on the behavior of development snapshots.

As someone who down-scales a lot (and who expects workflow and
defaults to change now and then when using development releases), I
want to thank Øyvind for the new code. Downscaling with Cubic looks
much better now (compared to the previous 2.9 behavior), and is much
faster than LoHalo/NoHalo. Good stuff!

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