Re: [Gimp-developer] Gimp build for Windows

Hi Skand,

here is a detailed guide of how to compile the dependencies. First of
all, I used MinGW64 cross compiler (Ruben's personal build) to build
both 32 and 64bit versions of Gimp. 32bit version works on Windows XP
and newer, 64bit version works on Win7, does not work on XP 64bit, I
suppose it would work on Vista and newer. I cannot see any issue like
instability or malfunctions.

zlib - I wasn't able to run configure for cross-compilation here,
fortunately this is an easy piece of code, so make can be called
directly with Makefile.gcc
libffi - no problems from here onwards until I mention some
glib - this is a bit tricky. I don't want to go into details, but there
are several issues with it and requires lots of manual intervention. I
can perhaps describe all the issues in a separate thread, if someone
request that
gtk-doc - no problems
atk - does not want to build shared library for 64bit version. Generated
libtool must be manually edited to go through.
libpng - no problems again
lcms (taken from ghostscript source)
jbig2dec (taken from ghostscript source)

ghostscript - this is really hard one. In the end I created my own
script to build libgs.dll

libspectre - no problems again
pixman - must be configured with --disable-sse2 !!! Otherwise Gimp gets
very unstable, at least on virtual XP SP3
cairo - no problems from now till the end
GIMP !!!

Some final thoughts. The configure and libtool are very often so clever
that they refuse to build shared libraries even if all the required
dependencies exist. libtool must be manually edited and then it builds
them OK. The extra mentioned atk package is an exception to this role -
they are even more clever here for the 64bit cross-compilation that much
bigger portion of libtool must be commented out.

For this reason it is almost impossible to create an automated script
which would do all the job. Or at least I am not skilled enough for

I don't know whether the sequence I gave here is an optimal one, but it
works. I hope it will be helpful anyway.


On Thu, 2013-01-10 at 15:11 +0530, Skand Hurkat wrote:
> Could you provide a list of steps that went into compiling the 
> dependencies? I have been trying to compile a similar list of 
> dependencies for Win64 (using MinGW64), and have found very little, 
> and/or scattered documentation for the same.
> A consolidated list of steps, or even better, a shell script that does 
> the job will be highly appreciated.
> Regards,
> Skand.
> On 09-01-2013 15:05, pavel wrote:
> > Hi Gimp team,
> >
> > are you still looking for a Windows developer? Recently I've spent
> > couple of days, or maybe weeks, to compile Gimp for Windows, 32bit. In
> > the end I have a working Gimp, version 2.8.2. I have built the whole GNU
> > chain, starting with zlib through gtk+-2.0 and ending with Gimp, using
> > the most recent stable versions of all the necessary packages. Today I
> > quickly went through the list of Windows related bugs and it looks like
> > lots of them have gone.
> >
> > My initial intention was only to have a working build so that I could
> > compile my plugin for Windows. But now, when I invested so much work in
> > it, it would perhaps be good to share the whole work. I can create a new
> > Windows installer using msi and also build 64bit version.
> >
> > Would there be an interest in this? If yes, it would certainly require
> > lots of other discussion of what to include in the final package and
> > what to fix. I saw for example a request for the LANG environment
> > variable. I can confirm that this does not work anymore in the 2.8.2
> > version, but should be quite easy to add it.
> >
> > So I am waiting for your thoughts and ideas.
> >
> > Thanks, Pavel
> >
> > _______________________________________________
> > gimp-developer-list mailing list
> > gimp-developer-list gnome org
> >
> _______________________________________________
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> gimp-developer-list gnome org

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