Re: [Gimp-developer] Update and apology



On Fri, Jul 27, 2012 at 10:15 AM, Skand Hurkat wrote:
> I'm not sure if that will work either. I mean, non-destructive workflows
> using GEGL will not work if there is any drawing on canvas, like a layer
> mask, or painting directly on a layer. Correct me if I'm wrong, but I think
> that such operations will again require the megabytes that a layer in the
> xcf file currently demands. Use it on a sufficiently large image (I've
> worked with Panoramas with around 90 megapixels and multiple layers), and
> the file size is insane.
>
> I guess that the only option is to tell users to hit Ctrl+S more often. :)

There's no reason other than slacking one couldn't implement dumping
stuff on harddrive and restoring in case of a crash.

You'd even be able to start GIMP and reopen all the projects you had
around when you last quit.

Space is cheap.

Alexandre Prokoudine
http://libregraphicsworld.org


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