Re: [Gegl-developer] VIPS and GEGL performance and memory usage comparison
- From: jcupitt gmail com
- Cc: gegl-developer-list <gegl-developer-list gnome org>
- Subject: Re: [Gegl-developer] VIPS and GEGL performance and memory usage comparison
- Date: Sat, 6 Feb 2016 17:26:43 +0000
On 2 February 2016 at 12:37, Øyvind Kolås <pippin gimp org> wrote:
comparison. Adding a gegl:3x3-convolution (or adapting
gegl:convolution-matrix to detect the extent of the kernel) might make
GEGL perform closer to VIPS on this benchmark which caters well to
VIPS features. I do however not think we should add "hard-coded" 3x3
sharpen/blur ops in GEGL.
I agree, it's not very fair. I tried with gegl:convolution-matrix, but
it was a lot slower, I'm not sure why.
I realized that the tiff writer is writing float scRGBA, which is also
not very fair. Is there a simple way to make it write a lower
bit-depth image? Sorry for the stupid question.
John
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]