Re: [gedit-list] How much work to port plugins from Gedit2 to Gedit3



Thanks guys!

On Mon, May 2, 2011 at 1:38 PM, Jesse van den Kieboom <jesse icecrew nl> wrote:


2011/5/2 Nacho <nacho resa gmail com>
Well it is not that complicated but probably you will have to invest some time on it.
Here it is the new python tutorial (unfinished but gives an idea) http://live.gnome.org/Gedit/PythonPluginHowTo

See also http://live.gnome.org/PyGObject/IntrospectionPorting and the pygi-convert.sh script that can help you do the bulk of the find/replace that you would need to do: http://git.gnome.org/browse/pygobject/tree/pygi-convert.sh
 

Regards.

PS: you can always have a look at gedit plugins for a better idea.

On Mon, May 2, 2011 at 10:29 PM, Micah Carrick <micah greentackle com> wrote:
I have a couple of plugins, a programming symbol browser and a django project manager, that were almost done in Gedit2. I've just switched to Gnome3 and I see there are some changes to Gedit's plugin system. Is this mostly syntax or am I going to have to spend some time re-working these plugins? I'm pretty busy and I'm just trying to guage how much time I'll need for these projects.

- Micah



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