Re: Looking for canvas opinions

Jonathon Jongsma has just made it trivially easy to implement a
clutter-ized version of Gnometris. I just checked out trunk from the
URL below [1] and ran the flowers demo to experiment with the
viability of this as an animation canvas. It works and does so
beautifully with nary 1% CPU utilization while the demo is running. On
my Intel 945-based laptop, power utilization increases 1.5 watts while
flowers is running.

Unless someone says otherwise, this is the route I want to take. Any objections?


On Thu, Apr 10, 2008 at 4:04 PM, Jason D. Clinton <me jasonclinton com> wrote:
> In the vein of sexy animations for games, I'm looking for opinions on
>  canvas API's. I just posted a blog entry[1] to that effect. You can
>  reply there or here, either way. The decision is not a rush by any
>  means and should be taken in concert by at least Thomas and myself
>  with general understanding and agreement of everyone who contributes
>  to Gnome Games. Other than Gnometris, I don't have any plan for the
>  selected canvas replacing the rendering engine for any other game. It
>  might be a nice project for the distant future, but for now, the
>  discussion is only about Gnometris.
>  [1]

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