El dom, 29-10-2006 a las 15:43 +0100, Andreas Røsdal escribió: > I've been thinking about using a unit test framework for gnome-games, > to automate testing and allow bugs to be detected early. In particular I > think it would be useful to have a testing framework that would emulate > playing through all the games, to test typical usage and detect crashes. It is a very clever strategy to debug a source, but... *snip* > A suggestion would be to use Check[2] for the games written in C, > and PyUnit[3] for the two games using Python. Are there other > suggestions, and is using a unit testing for gnome-games a sane idea? :) > ... did you consider also including something for aisleriot games which are written in Scheme?. Cheers; Fran
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