Re: Unit test framework for gnome-games?
- From: David Stahl <othernerd gmail com>
- To: Andreas Røsdal <andrearo pvv ntnu no>
- Cc: games-list gnome org
- Subject: Re: Unit test framework for gnome-games?
- Date: Mon, 30 Oct 2006 17:54:22 -0500
> Someone is working on implementing unit tests for gtk+, which sounds
> like a good idea (http://blogs.igalia.com/dape/):
I also saw Dogtail:
http://people.redhat.com/zcerza/dogtail/index.html
(sample script here:
http://www.gnome.org/~fherrera/blog//Scripting_with_dogtail Note that
the sample script in this blog post wasn't about unit testing, but it'll
give you an idea of what the scripts are like)
Which looks like a scripting language for writing UI tests. This might
make some sense for some of the games. I'm not sure how portable the
tests are. ie. can I write a test that you can run easily considering
things like resolutions, window size/position, internationalization
etc...
-D
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