new games to write for aisleriot (was Re: Maintainership of gnome-games)
- From: "Vincent Povirk" <madewokherd+d41d gmail com>
- To: "Alan Horkan" <horkana maths tcd ie>
- Cc: games-list gnome org
- Subject: new games to write for aisleriot (was Re: Maintainership of gnome-games)
- Date: Wed, 24 May 2006 19:00:52 -0400
You wouldn't happen to be using gmail? Had to manually add those >> since
the reply didn't quote properly.
I am using gmail.
Take a look at goodsol aka Pretty Good Solitaire. It contains hundreds of
variations some more interesting than others and there is plenty of room
to add more interesting and fun games to Aisleriot. I prefer the easier
open games with a bit more skill and less luck.
http://goodsol.com/pgs/games.html
I'm sure there are, but I don't feel like looking around for games
that I can add. It doesn't seem worthwhile. It'd be cooler if someone
said "Gee, I wish Aisleriot had X." And then I'd write X. Then again,
I wanted Aisleriot to have Royal East (back when I was calling it Four
Seasons) and didn't think to ask for it. So I need people to not think
they're being a bother when they suggest things.
I also quite like some of the games with a pyramid layout.
Uh huh.. I guess those are all in by now.
The games I played most heavily were the classics, but I did enjoy playing
the variations even a few times to keep things entertaining. If you would
like me to play around with goodsol again and recommend a few of my
favourites (and a few I think would be reasonably easy to implement) I'd
be happy to do so.
Sure, please do.
There is also quite a bit of generalisation and code consolidation which
might make it easier to create new variations. A lot of the varations I
(re)created were based on Klondike since it was much cleaner code and
easier to override and reuse. I would have liked to make a few variations
of Freecell but it was too difficult to disentangle the autoplay code and
generalise things.
That's probably not worth it unless you're making a new game that's
similar to a current one (in which case sharing code might be a good
idea) or fixing something in a current game that's similar to another
game that works better. I can't see a point to searching for existing
sets of games to consolidate.
--
Vincent Povirk
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