Re: Consistent Gnome-games coding style



On Tue, 20 Jun 2006, Alan Horkan wrote:
> On Sun, 18 Jun 2006, Andreas Rosdal wrote:
> > I would like gnome-games to have a consistent coding style.
> > Currently, there is a mix of several coding styles.
> > These are the coding styles used by the various games:
> 
> I'm no expert on this but isn't there a Gnome coding style we should
> follow?  (It is quite possible it is the same as the GNU style.)


As far as I can tell, there is no GNOME coding style.
That's at least what the programming guidelines state:
http://developer.gnome.org/doc/guides/programming-guidelines/code-style.html

> If memory serves (from similar discussion on the Abiword list if I recall
> correctly) there is some way to manage the process and improve coding
> style or at least indentation by running an automated check at commit time
> to make sure any new code follows the rules.  I dont recall the details
> but perhaps if you mention it to more experienced developers it might
> remind them of how to do something like that.

I haven't heard about this, but it would be interesting.


  - Andreas



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