Re: About GtkGLExt / glChess



Corey Burger wrote:
n 8/31/06, Andreas Røsdal <andrearo pvv ntnu no> wrote:
There have been many good suggestions for new games in gnome games so
far. One of the games that I like is glChess
(http://glchess.sourceforge.net/). It depends upon OpenGl, using the
GtkGLExt library. Note that glChess does not require hardware support to
be playable with OpenGl, it can also be played with software as well.

OpenGL is perfectly suited for game-development. I would imagine that
OpenGl would add the extra graphic-appeal to gnome-games that some
people have been missing, and that we possibly could see more games with
OpenGl for GNOME in the future. Many Linux distributions already ship
with several OpenGl games by default (eg. Neverball and Tux Racer).

How do people feel about adding GtkGLExt as a library dependency on
gnome-games, if glChess would be selected as a new game?

 - Andreas

I like the idea of OpenGL, but I have big concerns about thin clients
and other memory tight environments. Thus, I suggest that glChess have
a non-GL mode that is enabled by default, a standard 2D chess board.
Create a view menu which allows users to change to OpenGL mode on the
fly. Thus we can pimp the new stuff without pissing of our users (and
our large deployments, most of whom are on some sort of thin client)
Take a look at: http://bobthegnome.blogspot.com/ The main developer, Robert, at least seems very interested in making this work, and has suggested a 2D / 3D solution. :)

- Andreas



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