Re: AisleRiot: what exactly is wrong with Block Ten?

Callum McKenzie <callum physics otago ac nz> writes:

> I suspect it will be something subtle. I never got around to looking at
> it personally. Jonathan Blandford (jrb redhat com) might remember.
> I doubt it has been fixed inadvertently.
> If you could figure it out that would be great!

Huh?  What game is this?  What's the issue?


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