Re: AisleRiot: what exactly is wrong with Block Ten?
- From: Callum McKenzie <callum physics otago ac nz>
- To: games-list gnome org
- Subject: Re: AisleRiot: what exactly is wrong with Block Ten?
- Date: Thu, 08 Sep 2005 16:41:19 +1200
On Wed, 2005-09-07 at 23:18 -0500, Zachary Keene wrote:
> I noticed it's been described as buggy and decided I'd take a look at
> it, but after playing several games without incident and searching the
> archives of this list, Bugzilla, Google, various logs in the CVS, etc. I
> haven't been able to determine what exactly the bugs are. Did they get
> fixed along the way without anyone noticing, or am I just missing
> something obvious?
>
I suspect it will be something subtle. I never got around to looking at
it personally. Jonathan Blandford (jrb redhat com) might remember.
I doubt it has been fixed inadvertently.
If you could figure it out that would be great!
- Callum
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