Re: aisleriot games need to be more consistent, also a question on Union Square
- From: Jonathan Blandford <jrb redhat com>
- To: Callum McKenzie <callum physics otago ac nz>
- Cc: games-list gnome org
- Subject: Re: aisleriot games need to be more consistent, also a question on Union Square
- Date: 14 Jun 2005 11:27:09 -0400
Callum McKenzie <callum physics otago ac nz> writes:
> I don't really think so. Patience is inherently about finishing the
> game, not how far you got. In most games a score is just a crude
> progress-report. I am more in favour of removing them entirely to be
> honest.
I'd be sad to see score go away in a number of games. For some of the
'harder' games (such as Odessa and spider), it's very difficult to win,
and a good score is a pretty nice accomplishment. I don't think we need
to extend it to all games (clock???), but scoring is important for a
chunk of them. Lets just stay flexible here.
Thanks,
-Jonathan
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